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StrombergMcculloch225 - Revision history http://beta.aalf.org/wiki/index.php?title=StrombergMcculloch225&action=history Revision history for this page on the wiki en MediaWiki 1.13.3 Sun, 01 Nov 2026 06:31:12 GMT StrombergMcculloch225: New page: This is the introduction to a set of articles designed we could some idea of things know about consider when confronted with flop decisions in hold 'em. The purpose of this introduction is... http://beta.aalf.org/wiki/index.php?title=StrombergMcculloch225&diff=16564&oldid=prev <p>New page: This is the introduction to a set of articles designed we could some idea of things know about consider when confronted with flop decisions in hold 'em. The purpose of this introduction is...</p> <p><b>New page</b></p><div>This is the introduction to a set of articles designed we could some idea of things know about consider when confronted with flop decisions in hold 'em. The purpose of this introduction is in part to become a reference for most of the concepts I employ in the line, as well since act as a form of disclaimer; No article or book on poker is going to be complete and full-covering, and for stringency it's important to declare where this limits are pulled.<br /> Basic Analysis Methodology<br /> <br /> To help us choose the best action to take, I'm going to mostly be while using the Fundamental Theorem with Poker. If you're unaware of it, it - when considering this series, at the least - basically suggests this: Whoever makes this fewest and smallest costly mistakes is a one who sales. It applies especially to heads-up circumstances, which fits that series perfectly.<br /> <br /> Heads-up limit hold 'em can be a battle of slipups. By &quot;mistake&quot; I mean putting in money when you shouldn't, and failing to include money when it is best to. If you can usually get your opponent to do money when he or she shouldn't, you'll profit. If you can avoid investing in money when people shouldn't, he won't.<br /> <br /> When [http://www.playpokeronline.com play poker online ] boils down to a struggle of mistakes, hand reading is imperative. Since we'll only usually have one street well worth of information (preflop), and moreover my examples are from internet poker rooms, we'll have to settle for some sort of mathematical approach influenced by percentages given as a result of PokerTracker stats (see below). If we don't have even a whole lot of (&quot;playing with an unknown&quot;) we have to base our actions on what the average player is like and act accordingly.<br /> Limitations<br /> <br /> The heads-up situations are presuming that only two players see a flop, not that there are only two players at the table. This is fundamental distinction because of the effects it has on the possible side ranges. See following regarding blind steals.<br /> <br /> With regard to otherwise stated, I presume that this opponent in that examples I show can be a decent - not necessarily expert, not bad - player. Be familiar with mistakes that a really player will help make include being a little too loose preflop, a touch too loose on your flop, bluff too often and slowplay labor.<br /> <br /> Blind steals are not included. The goal in the articles is to illustrate aspects to consider when two real hands are up against each other relating to the flop. In a steal situation, one or both players typically have nothing, and quite possibly weak nothings. Understanding how to play within these situations is extremely important, but is not a part of the scope from this series. See this Blind Stealing article for an introduction to oblivious steals.<br /> Concepts Applied<br /> Pot odds<br /> <br /> You have to know what this is, and not just in regards to limit hold 'em flop decisions. There are two articles at CardsChat. com that will discuss pot possibilities:<br /> <br /> Poker Odds For Dummies<br /> <br /> Concept: Pot Odds<br /> Equity<br /> <br /> An additional fundamental concept. Begin to see the Poker: Equity article for an introduction to equity.<br /> Donkbet<br /> <br /> In restrict hold 'em, especially in heads-up pots, the preflop raiser will virtually always generate a continuation bet. Therefore, many players love to check-raise (or only smooth-call) when they flop something superior, and, for reasons I most certainly will not speculate about, when a player instead decides to bet into the preflop raiser, could potentially be called a &quot;donkbet&quot; or &quot;donking the fail. &quot; As a sidenote, the term works for the turn and river as well - it quite simply means betting into whoever maintain a pool of initiative. This, of course, can only be done by the player using position.<br /> Free card account<br /> <br /> There are several different free cards plays, both needing position: Opting to never bet in position on the flop to view a cheap turn, and betting the failures, leaving open the choice to check behind to the turn to start to see the river.<br /> PokerTracker reports<br /> Some reads are generally presented as pokertracker stats, e. g. &quot;35/12/1. 5&quot; together with these numbers necessarily mean, respectively: VP/PFR/AF.<br /> <br /> VP: Volountarily put profit pot. A percentage indication of how loose the player is preflop. This value does not automatically equal &quot;number with flops seen&quot; since a player checking the BB will not get &quot;points&quot; on this scale.<br /> PFR: Preflop increase. Percentage of wrists and hands this player offers raised with preflop.<br /> AF: (Postflop) Aggression Factor. Sum involving bets and lifts, divided by number of calls, i. orite. a ratio. This ratio, as your name implies, says something precisely how passive or aggressive a gamer is.<br /> <br /> In get to properly understand the numbers, it will help to have some concept of what &quot;normal&quot; enjoy means. At 6-max event tables, good players usually range between 20/14/2. 5 to 30/20/1. 8. Note that VP together with PFR usually go hand in hand as they increase, whereas the postflop violence factor usually goes down with an increased VP. The reason for AF going down is simply that good players do not put in the maximum amount of money when they're behind as when they're ahead, and a looser player is going to be behind after the flop more often than a tighter player. A semi-loose person usually ranges VP 30% - 40%. Loose people around 40%-50%, and there's the &quot;fun&quot; people who play 50-60% on their hands. Once in the blue moon, you detect a player who'll literally play every single hand, but they're which means that rare that trying dissect hands that contain such players is not going to be worthwhile*.<br /> <br /> There are actually, of course, other ways a person can be a winning player without having to be specifically within the range of stats I list above. Nevertheless they're the exception, not the tradition - and typically of thumb, if someone deviates by a fair margin from these numbers, you can be pretty sure that they're making slipups somewhere, and we will discuss ways to exploit those mistakes in the flop. Having said that, stats may be argued indefinitely, but this isn't the focus of this series.<br /> <br /> One other stat that i will sometimes examine is WTSD which means &quot;Went To Showdown&quot; and it is a percentage showing how ordinarily a certain player, as soon as she sees some sort of flop, actually extends to showdown. This is kind of the postflop equivalence of VP; how loose a gamer is once they decide to continue preflop. As with AF, this value offers different meanings contingent on VP. Someone who sees a great deal of flops, would do well not to venture to showdown very quite often. Someone who : and I get the extreme case - folds every thing but AA and KK would do well to attend showdown virtually usually. A certain cost of WTSD isn't &quot;good&quot; or &quot;bad&quot; on its own, it's a item of how freely you play preflop.</div> Tue, 06 Mar 2012 00:56:32 GMT StrombergMcculloch225 http://beta.aalf.org/wiki/index.php?title=Talk:StrombergMcculloch225